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GPU PRO 3: Advanced Rendering Techniques
GPU PRO 3: Advanced Rendering Techniques
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Manufacturer A K Peters/CRC Press
PublicationDate 2012-02-21

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GPU Pro3, the third volume in the GPU Pro book series, offers practical tips and techniques for creating real-time graphics that are useful to beginners and seasoned game and graphics programmers alike.

Section editors Wolfgang Engel, Christopher Oat, Carsten Dachsbacher, Wessam Bahnassi, and Sebastien St-Laurent have once again brought together a high-quality collection of cutting-edge techniques for advanced GPU programming. With contributions by more than 50 experts, GPU Pro3: Advanced Rendering Techniques covers battle-tested tips and tricks for creating interesting geometry, realistic shading, real-time global illumination, and high-quality shadows, for optimizing 3D engines, and for taking advantage of the advanced power of the GPGPU.

Sample programs and source code to accompany some of the chapters are available at http://www.akpeters.com/gpupro


Binding Hardcover
Creator Wolfgang Engel
EAN 9781439887820
Edition 1
IsEligibleForTradeIn 1
ISBN 1439887829
Label A K Peters/CRC Press
Manufacturer A K Peters/CRC Press
NumberOfItems 1
NumberOfPages 408
ProductGroup Book
PublicationDate 2012-02-21
Publisher A K Peters/CRC Press
SKU 749781439887820
Studio A K Peters/CRC Press
Title GPU PRO 3: Advanced Rendering Techniques
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